Daedalus – SitRep #1

This is the first of a weekly update detailing the state of the current build and changes that have been made since last week. It’s early days at the moment but the game is in a basic enough form to start showing what we currently have: Player Controlled Quadcopter My main focus at the moment is creating a Quadcopter that feels intuitive and fun to fly. I’ve also added a first person camera to help in tight spaces, or for edging around blind corners. Whilst the default camera is third person, players can play… Read More

Our new project – Daedalus

So, after a longer wait than I first promised, I can finally reveal some information and screenshots of our new project, Daedalus! Daedalus is a third person flying/stealth game, which sees players take control of a special stealth Quadcopter as they infiltrate hostile areas. The player will need to master both piloting and stealth skills to tackle a variety of challenging missions that would be impossible for a human being to accomplish. Daedalus is developed by Prospect Games, using the very shiny Unreal 4. We aim to create a singleplayer campaign, a few cool multiplayer modes and maybe… Read More